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RoidRage (Roid Rage)
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User Since
Mar 6 2016, 1:37 PM (266 w, 4 d)
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Recent Activity

Feb 15 2017

RoidRage created T227: Tower toggle custom koth .
Feb 15 2017, 10:58 AM · Restricted Project, King of the Hill

Feb 2 2017

RoidRage closed T209: Cannot Open ANY Inventories - King Of The Hill V.9# as Resolved.

Resolved. Closing.

Feb 2 2017, 9:28 AM · King of the Hill

Jan 8 2017

RoidRage created T211: GMG and SDVs Not Spawning.
Jan 8 2017, 4:21 PM · Wasteland

Jan 6 2017

RoidRage added a comment to T209: Cannot Open ANY Inventories - King Of The Hill V.9#.

Hey. Fixed on a test build we just pushed 10 min ago. Leaving task open until we can confirm.

Jan 6 2017, 4:58 PM · King of the Hill

Oct 16 2016

RoidRage added a comment to T173: Sniper teamwork reward.

Vernam - Today at 11:40 PM
Thanks ❤️
Just an idea, I'm sure there is a lot of thing to do before, but in the long run, I would be amaze :p

Oct 16 2016, 9:59 PM · King of the Hill
RoidRage claimed T173: Sniper teamwork reward.

Will review with Sa-matra once Wasteland is done.

Oct 16 2016, 9:58 PM · King of the Hill

Sep 21 2016

RoidRage added a comment to T158: Tanoa <--> Altis different Databases? Xp & $ Reset..

Hey.
Sorry for the late reply.
Turns out this was a bug after all and just not a mismatch of builds. A hotfix was deployed yesterday and that should fix the issues.

Sep 21 2016, 7:39 AM · King of the Hill

Sep 17 2016

RoidRage added a comment to T117: Admin Tool Suggestion.

Currently Koth is not being worked but Wasteland is Priority. Will revisit all open Koth Task once the new framework is done. Alot of that stuff will be used for Koth. Will talk to Sa-matra about this, maybe work in into the new framework because much of that is later going to be used for KoTH anyway.

Sep 17 2016, 1:32 AM · King of the Hill
RoidRage closed T158: Tanoa <--> Altis different Databases? Xp & $ Reset. as Resolved.

Hey. Thanks for the report.

Sep 17 2016, 1:31 AM · King of the Hill

Sep 11 2016

RoidRage edited projects for T3: Feature Request: FastRope, added: Unknown Object (Project); removed King of the Hill, Wasteland.

I STILL HAVE HOPEEEEEEEE!

Sep 11 2016, 3:29 PM · Unknown Object (Project)
RoidRage edited projects for T11: Different Difficulty Capture Base Missions. , added: Unknown Object (Project); removed Wasteland.

Changing project to New Wasteland. Will review when times comes.

Sep 11 2016, 3:28 PM · Unknown Object (Project)
RoidRage closed T16: Prevent movement when under-fire with a base object. as Invalid.

Already open task on this issue. Closing this one.

Sep 11 2016, 3:27 PM · Wasteland
RoidRage closed T121: Base parts spawning as Invalid.

To little details or backstory as to why Spawns should increase or what it will even bring to the gameplay.
Closing task. Feel free to make a new proper task in wishlist but do put in more information then this.

Sep 11 2016, 3:25 PM · Wasteland
RoidRage edited projects for T128: Feature Request: Disable Moving Objects(Walls) in Combat/when under fire, added: Unknown Object (Project); removed Wasteland.

Moving and Assigning to New Wasteland Project

Sep 11 2016, 3:23 PM · Unknown Object (Project)
RoidRage added a comment to T140: Option to disable/enable radar light.

Though Im sure this can be done im not so sure if we wanna do this. Radars are meant to be destoryed by the enemy to stop respawning. If you make them to hide to find it gives one side a unfair advantage. The sound is already disabled. I dont see any reason why you should have a option to disable light.

Sep 11 2016, 3:23 PM · Wasteland
RoidRage closed T120: Vehicle Ammo not stacking to an ammo truck as Invalid.

As this is be design Im closing down this task.

Sep 11 2016, 3:21 PM · Wasteland
RoidRage closed T131: Massive desync with more than 50 players on the server.. as Invalid.

Alot of the issues that came with 1.58 are fixed by this point and having 80 People on Wasteland is no strain on Server performance. This is backed up by Server performance files.
However if you still want low pop servers or low player count servers. I suggest talking to Server Owners. This isnt really a mission bug or dev bug on our side.

Sep 11 2016, 3:20 PM · Wasteland
RoidRage lowered the priority of T134: stealth perk for unarmed ghost hawk.. from Low to Wishlist.
Sep 11 2016, 3:17 PM
RoidRage added a project to T137: Black screen of death on HC servers: King of the Hill.

Giving low priority.

Sep 11 2016, 3:17 PM · King of the Hill
RoidRage lowered the priority of T18: Thermal Vision Still Enabled for Gunboats from Normal to Low.

Seems to have been forgotton. Will put on to do list with low priority. Currently boats with thermals is not that big of a issue because of the Waves anyway.

Sep 11 2016, 3:16 PM · Unknown Object (Project)
RoidRage edited projects for T21: Implement Bleed Out Timer, added: Unknown Object (Project); removed Wasteland.
Sep 11 2016, 3:14 PM · Unknown Object (Project), King of the Hill
RoidRage raised the priority of T31: Body dragging and hiding from Normal to High.
Sep 11 2016, 3:13 PM · Unknown Object (Project)
RoidRage closed T31: Body dragging and hiding as Resolved.
Sep 11 2016, 3:13 PM · Unknown Object (Project)
RoidRage edited projects for T132: Base building on wasteland (Issues, complaints and improvement suggestions) (WIP), added: Unknown Object (Project); removed Wasteland.

Moving to New Wasteland Project.
Basebuilding is a huge part of the new framework. So all of this will be useful.

Sep 11 2016, 3:09 PM · Unknown Object (Project)
RoidRage closed T155: Vehicle points only when occupied as Wontfix.

Even if you are destorying empty assets you are still destorying assets that cant be used at a later point. Say Hunters, Striders, Ifrits. That kind of stuff that people have jumped out.
Also people are jumping and abandoning vehicles, helicopters when they know they are done will result in no reward.

Sep 11 2016, 3:03 PM
RoidRage closed T157: Empty 'Was Killed' messages as Wontfix.

Engine Error / Bug. This occurs when the player are bugged. If you are the same team you can see them as "Error: No Entity" or something like that when they enter vehicles. Happens in all game modes.
Closing Task.

Sep 11 2016, 2:57 PM

Aug 31 2016

RoidRage closed T123: Littlebirds don't seem to spawn anymore. as Resolved.

Not a bug. It definetely spawns. Closing Task.

Aug 31 2016, 6:50 PM · Wasteland
RoidRage closed T147: Type 115 Will not fire its own ammo as Resolved.

Definetely not a bug. Used Type 115 many times on the server. Closing task.

Aug 31 2016, 6:48 PM · Wasteland
RoidRage closed T151: Nose dive choppers as Invalid.

Already a different task for this issue. Closing.

Aug 31 2016, 6:45 PM

Aug 26 2016

RoidRage triaged T119: Grenade selection bug. as Low priority.

Low priority assigned.

Aug 26 2016, 12:30 PM · King of the Hill
RoidRage raised the priority of T49: keybind for "fix soundbug" from Wishlist to Normal.

Requested by many others in the community. Moving to medium priority.

Aug 26 2016, 12:30 PM · Wasteland
RoidRage added a comment to T48: Further Punish Teamkilling .

Server admins now have proper teamkill logs. For now if people are getting teamkilled it can be reported to servers admins and bans can be manually implemented. However due to vehicle deaths we can not implement a auto ban feature as of yet. Maybe in the future.

Aug 26 2016, 12:27 PM · King of the Hill, Wasteland
RoidRage closed T90: Nights are just pitch black on Chernarus as Resolved.

This is a issue on all map.

Aug 26 2016, 12:24 PM · Wasteland
RoidRage added a comment to T110: Tanoa Wasteland issue / feature request.

This is all being resolved with Dyanmic boat spawns which is almost complete

Aug 26 2016, 12:21 PM
RoidRage lowered the priority of T120: Vehicle Ammo not stacking to an ammo truck from Normal to Low.

Changed to wishlist priority.

Aug 26 2016, 12:17 PM · Wasteland
RoidRage added a comment to T126: New type of armored vehicle mission, (boat) mission.

Priority Changed to low.

Aug 26 2016, 12:17 PM · Wasteland
RoidRage lowered the priority of T126: New type of armored vehicle mission, (boat) mission from High to Low.

New Missions have already been discussed. One of them is roaming A.I armed vehicle that spawns create on desctruction. WIll review after after V32 is complete and work on V33 is started.

Aug 26 2016, 12:16 PM · Wasteland
RoidRage lowered the priority of T124: Bring back the hangar spawning humming bird/witout skids or Caesar BTT Propeller Plane from Normal to Wishlist.

Hummingbird and Prop Plane alrady added to Tanoa. Will discuss implementation in Stratis. Changing to wishlist.

Aug 26 2016, 12:15 PM · Wasteland
RoidRage closed T125: AA launchers are OP and should be rare in wasteland as Wontfix.

Incomplete and Unserious report. Closing Task.
If you want to reopen this make a new Bug report which proper arguments, reasoing and logic.
Closing Task.

Aug 26 2016, 12:14 PM · Wasteland

Aug 17 2016

RoidRage closed T109: Frag selection, deselection and ordering as Resolved.

You can cycle Ur grenade loadout with left control + G

Aug 17 2016, 9:20 AM · King of the Hill

Aug 9 2016

RoidRage closed T46: Unflip function as Resolved.

Unflip Added to Koth. Will be ported to Wasteland.
Closing Task.

Aug 9 2016, 8:23 AM · King of the Hill
RoidRage lowered the priority of T51: Add: Rare Item / Weapon on Sale Notification for Gun Stores from Low to Wishlist.
Aug 9 2016, 8:22 AM · Wasteland
RoidRage assigned T94: Arma root directory ws launcher to pwn.

Could you look into this please?
Basically adding a browse option when Arma 3 Path is requested the program is launched.

Aug 9 2016, 8:20 AM
RoidRage closed T98: AK-12 and AKM balancing Issue. as Resolved.

No Reply. No Bug located.
Closing task.

Aug 9 2016, 8:19 AM · King of the Hill
RoidRage closed T99: Fix prices for guns and launchers as Wontfix.

Prices has been discussed with Sa-Matra. No Changes for now. Closing.

Aug 9 2016, 8:18 AM

Aug 4 2016

RoidRage added a comment to T98: AK-12 and AKM balancing Issue..

Just checked and the AKM does not require a the Marksmen perk. All those guns can be purchased without any sort of perk.

Aug 4 2016, 7:49 PM · King of the Hill
RoidRage assigned T98: AK-12 and AKM balancing Issue. to Sa-Matra.

He makes a fair Point. What do you think?

Aug 4 2016, 7:41 PM · King of the Hill
RoidRage added a comment to T102: My levels reset on koth .

24 hours from the time this post is made or Follow us on twitter at @ArmaKoth or @CodeFougaming. Will post when doing restores.

Aug 4 2016, 6:55 PM · King of the Hill

Jul 31 2016

RoidRage closed T97: Unflip Option as Resolved.

Added into the newest Build For koth.

Jul 31 2016, 3:18 PM · Wasteland, King of the Hill

Jul 29 2016

RoidRage added a comment to T50: Cost Prohibitive Lockon .
In T50#1520, @RoidRage wrote:

I very much agree with alot of rektor is saying. Lack of cooperation is usually usually what makes the team sucks, that is if you have balanced team which now days works pretty well. Even my own squad of Veteran Arma Players including me sometimes does the same thing. Repetitive action expecting a different outcome. Instead of running a long flank people will insist on taking the fastest and easiest route to the AO. They will do this repetitively and then rage because they can't make it into the AO. Eventually quitting the game after a few deaths. However their is a problem where are you encounter a large squad all of them with AA launcher with a 3K view distance shooting down every helicopter bringing reinforcements to the Zone. But then again people don't change tactic. They will keep taking those helos instead of taking a strider and running a long flank expecting that someone else will take care of the problem.

Jul 29 2016, 9:49 AM · King of the Hill
RoidRage added a comment to T50: Cost Prohibitive Lockon .

I very much agree with alot of rektor is saying. Lack of cooperation is usually usually what makes the team sucks, that is if you have balanced team which now days works pretty well. Even my own squad of Veteran Arma Players including me sometimes does the same thing. Repetitive action expecting a different outcome. Instead of running a long flank people will insist on taking the fastest and easiest route to the AO. They will do this repetitively and then rage because they can't make it into the AO. Eventually quitting the game after a few deaths. However their is a problem where are you encounter a large squad all of them with AA launcher with a 3K view distance shooting down every helicopter bringing reinforcements to the Zone. But then again people don't change tactic. They will keep taking those helos instead of taking a strider and running a long flank expecting that someone else will take care of the problem.

Jul 29 2016, 9:41 AM · King of the Hill

Jul 28 2016

RoidRage assigned T97: Unflip Option to Sa-Matra.

Adding to wishlist for next koth and wasteland update.

Jul 28 2016, 1:44 PM · Wasteland, King of the Hill

Jul 25 2016

RoidRage added a comment to T95: Wasteland Tanoa (GamePlay Modifications).

Update: Forgot to add. Next update will confirmed include dynamic boat spawns (Close to being finished) and seperate time multipliers for day and night. This combind with no small island spawn should adress alot of the current issues with Tanoa.

Jul 25 2016, 7:23 AM · Wasteland

Jul 24 2016

RoidRage added a comment to T95: Wasteland Tanoa (GamePlay Modifications).

Update: Random Town Spawns will only be on Main Island next update.

Jul 24 2016, 6:00 PM · Wasteland

Jul 20 2016

RoidRage added a comment to T95: Wasteland Tanoa (GamePlay Modifications).

I had Sa-matra take a Look at all this. He wants to finish Dynamic Boat Spawns First and then change up the game play logistics for Wasteland. Currently he is finishing KOTH Tanoa (1-2 days more Work) and will return to Wasteland after that.

Jul 20 2016, 5:53 PM · Wasteland
RoidRage added a comment to T22: Change: Mission Objective Location Amendment.

I wonder if geo caches that get airdropped will get stuck in the Tanoa Jungle. I will test it later on along with some other stuff that.

Jul 20 2016, 9:33 AM · Wasteland

Jul 19 2016

RoidRage reopened T54: Increase cool down timer on previously spawned towns as "Open".
Jul 19 2016, 10:35 AM · Wasteland
RoidRage added a comment to T90: Nights are just pitch black on Chernarus.

As inch Said In progress. Day And night will have seperate time multipliers. This way server owners can adjust the day and night cycle as they like / How the community wishes it to be.

Jul 19 2016, 10:35 AM · Wasteland
RoidRage reassigned T47: "You are being healed" notification in KOTH/Medic symbol above head from Inch to Sa-Matra.
Jul 19 2016, 10:30 AM · King of the Hill
RoidRage reopened T47: "You are being healed" notification in KOTH/Medic symbol above head as "Open".
Jul 19 2016, 10:30 AM · King of the Hill
RoidRage closed T47: "You are being healed" notification in KOTH/Medic symbol above head as Resolved.
Jul 19 2016, 10:29 AM · King of the Hill
RoidRage closed T54: Increase cool down timer on previously spawned towns as Resolved.
Jul 19 2016, 10:28 AM · Wasteland

Jul 18 2016

RoidRage created T95: Wasteland Tanoa (GamePlay Modifications).
Jul 18 2016, 11:14 PM · Wasteland

May 4 2016

RoidRage added a comment to T60: Clipping issues when using optics.

Hey. This is completely Arma related and nothing to do with KOTH. I would say post this bug to the Arma 3 bug tracker but its pointless. They have known about it for a long long time.

May 4 2016, 7:32 PM · King of the Hill

Mar 30 2016

RoidRage created T43: Team Balance.
Mar 30 2016, 12:48 PM · Wasteland

Mar 9 2016

djTX awarded T3: Feature Request: FastRope a Like token.
Mar 9 2016, 11:24 PM · Unknown Object (Project)

Mar 6 2016

RoidRage awarded T3: Feature Request: FastRope a Like token.
Mar 6 2016, 2:21 PM · Unknown Object (Project)
RoidRage added projects to T3: Feature Request: FastRope: Wasteland, King of the Hill.
Mar 6 2016, 2:16 PM · Unknown Object (Project)
RoidRage assigned T3: Feature Request: FastRope to Sa-Matra.
Mar 6 2016, 2:16 PM · Unknown Object (Project)
RoidRage created T3: Feature Request: FastRope.
Mar 6 2016, 2:15 PM · Unknown Object (Project)
RoidRage added a watcher for King of the Hill: RoidRage.
Mar 6 2016, 1:48 PM
RoidRage added a watcher for Wasteland: RoidRage.
Mar 6 2016, 1:48 PM