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2-Base Areas of Operation in Altis
Open, Needs TriagePublic

Description

Reasoning
The reason behind wanting new AO's on King of the Hill is simple; playing the same AO's gets repetitive. Not only this, but because of the lack of AO's in the KotH game mode you sometimes experience the same AO every other game. However, with more AO's in the rotation the likelihood of this happening would be decreased, introducing more play-ability to the game mode and making it less stale in the long run.

Why is the priority so high? Because it's important that the game mode remains engaging for players. Although the KotH gamemode certainly is not dead, new maps would provide a breath of fresh air and most likely bring M.I.A players back into the action.

AREA OF OPERATION Molos, Altis
GRID 269231
MAP https://steamuserimages-a.akamaihd.net/ugc/952970795169335652/D9E603215B2F765DF5AFC09786572599ECDCDFB7/
BASES https://steamuserimages-a.akamaihd.net/ugc/952970795169315552/4948995E21E51FF02A8E0F76A553D80D5946DF01/
BIRDS EYE https://steamuserimages-a.akamaihd.net/ugc/952970795169252188/5E213ED0DD9B339A30F29EB7F8D9634EF3DAF2D9/

AREA OF OPERATION Paros, Altis
GRID 209169
MAP https://steamuserimages-a.akamaihd.net/ugc/952970795169335490/D5E7ECECAF27ACFC60A1FA828FF125D78002213C/
BASES https://steamuserimages-a.akamaihd.net/ugc/952970795169315713/CE35F837D5A0B244B3F64E7F0185FDA5FB2D19B6/
BIRDS EYE https://steamuserimages-a.akamaihd.net/ugc/952970795169251699/3B22E76B2409760E359F9369563ED706A06C500D/

AREA OF OPERATION Kalochori, Altis
GRID 213163
MAP https://steamuserimages-a.akamaihd.net/ugc/952970795169335841/403509404D575CB94E65BD8236C1C6EE20DC9251/
BASES https://steamuserimages-a.akamaihd.net/ugc/952970795169315713/CE35F837D5A0B244B3F64E7F0185FDA5FB2D19B6/
BIRDS EYE https://steamuserimages-a.akamaihd.net/ugc/952970795169251980/FF80F7F2F82284EB85009969DA91C7F0B249A119/

AREA OF OPERATION Rodopoli, Altis
GRID 187165
MAP https://steamuserimages-a.akamaihd.net/ugc/952970795169335963/4BCF8451F98F950850BFAE330E8E050A26F80606/
BASES https://steamuserimages-a.akamaihd.net/ugc/952970795169315713/CE35F837D5A0B244B3F64E7F0185FDA5FB2D19B6/
BIRDS EYE https://steamuserimages-a.akamaihd.net/ugc/952970795169253374/780499A0042C99A89FAC1C66C46B2AB99BB83375/

AREA OF OPERATION Telos, Altis
GRID 162171
MAP https://steamuserimages-a.akamaihd.net/ugc/952970795169336150/77A88BADAFA7C3C98F729592858B77E22A41EE5E/
BASES https://steamuserimages-a.akamaihd.net/ugc/952970795169315713/CE35F837D5A0B244B3F64E7F0185FDA5FB2D19B6/
BIRDS EYE https://steamuserimages-a.akamaihd.net/ugc/952970795169252763/96F4F16E5F1B13125658636FBC9D5DA8AAC30348/

AREA OF OPERATION Lakka, Altis
GRID 123156
MAP https://steamuserimages-a.akamaihd.net/ugc/952970795169336295/3B14587C799092591216096C73EC9AE3F37AA4EC/
BASES https://steamuserimages-a.akamaihd.net/ugc/952970795169315974/B9F8E1D0E8E8BC851EBF9663E1ACEBF6CDECE68B/
NOTE These bases marked on the map for Lakka are likely too far from the AO, however there's many other locations where you could put a base.
BIRDS EYE https://steamuserimages-a.akamaihd.net/ugc/952970795169252598/585108583B1C5BE94F42E23DFF1C9288A2ED8C7E/

AREA OF OPERATION Panochori, Altis
GRID 050112
MAP https://steamuserimages-a.akamaihd.net/ugc/952970795169336422/B03718DF3E2EFD23F119B6A6EE7F25061C837F69/
BASES https://steamuserimages-a.akamaihd.net/ugc/952970795169315974/B9F8E1D0E8E8BC851EBF9663E1ACEBF6CDECE68B/
BIRDS EYE https://steamuserimages-a.akamaihd.net/ugc/952970795169252378/01EF692E2B27FCCB530D4DD5EE11B71E61902588/

Event Timeline

EnergeticSheep created this object in space S1 Public.
EnergeticSheep created this object with edit policy "EnergeticSheep (Richard Wilkes)".

Lot of effort there well done...I assume you've checked the routes by land are as equal as possible for both teams...

More AO's = More fun!

EnergeticSheep added a comment.EditedNov 25 2018, 7:46 PM

Lot of effort there well done...I assume you've checked the routes by land are as equal as possible for both teams...
More AO's = More fun!

Thank you for the kind words - I did check the routes vaguely by flying over in the editor and found that you could get to the AO from each of the bases. However, it's possible I overlooked better locations to put a base with more direct routes to the AO. The base locations are at Sa-Matra's discretion anyway, if he doesn't like one of the bases he can choose another location for it. Also it's worth mentioning that I didn't properly calculate the distance between the BLUFOR base and the AO as well as the OPFOR base and the AO, so one team might be at an advantage if these bases were used; I just roughly estimated using the map what I thought would be a somewhat identical distance.

It wouldn't bother me, or anyone, if these base locations weren't used. I think we're all just more interested in new AO's which these suggested AO's seem perfect for - with the exception of Molos as it may just become another Syrta because of its size - but still the fact that Molos would be a new AO would still add playability to the map in the short term if people don't end up enjoying it as much as the other maps in the long term.

I VOTE YES!!! GOD BLESS YOU SHEEP! WE NEED THIS MORE THEN EVER!

This comment was removed by PotatoDay.

Good suggestions. Having 2 team maps is something I wanted for a while after having them in 1944 and RHS.

EnergeticSheep added a comment.EditedApr 10 2019, 12:04 AM
In T488#7698, @Sa-Matra wrote:

Good suggestions. Having 2 team maps is something I wanted for a while after having them in 1944 and RHS.

Thank you, @Sa-Matra
In consideration of the curiosity of the player-base, would you care to comment on how near or how far out we are in terms of seeing some new maps implemented?
How high is this in your priority list personally? We understand that there's a lot of minor things which need tweaking/fixing, and by all means take your time. But a ballpark estimate would be appreciated.