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RHS KOTH 04.07.2018 (4TH July update + other)
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Hello Girld and Boiyos , its your all hated NwO_Wanker

I´ve been send here from the C4G Discord to make a ´´ticket´´ about the stuff that needs to be changed and fixed from the last
update and old things like Balance, Prices , logic and other stuff

I´ll just make a long list of things that could be changed , if you have any questions feel free to resp,


-1-BRDM-2 [9P148] Price currently 3K$ - Should be increased because of Overpowerdness

-2-Compare BTR-80A and BMP-2D Both prices are same , but its both are diffrent (BMP2D=20Players/BTR80A=40Players

-3-T72-T-90´s Overpriced since they can get oneshoted by many Rockets/Guns

-3-MI24G Price doesn´t make any driffence ( from 10k - 11)

-4-The highest PLAYERS need (60) should be lowerd to 50 becasue the Server has problems reaching 60

-5-Hellicopters like Mi-28 and KA-52 are better than the APACHE and have lower prices

-6-Jets should be turned OFF aslong the SU-25 is glitched ( broken flight model ) SU-25 is 20K I A-10 is 15 K (??)

-7-Gun like the AS VAL have huge problems having enogh ammo for long surving advantures

-8-Jets can be spawned in , in hordes when players buy it at the same time ( Same for all other vehicles)

-9- The Russian (US) backpack that you get as russian is to big(((not all space is getting used ))) and ugly - the Standart
big Vanilla backpack should replace it

-10-ZSU-23-4V Price should be lowerd a bit because of its low survialbility and hard to use weapons

^^Now the US things come ^^

-1-URAL-4320 [ZSU-23-2] (2000$) + vs M1220 [M2CROWS] (2500$) Price should be the way around ((at least))

-2-M1220 [MK19] (1800$) is more effective that the .50cal version

-3-All Abrams Prices should be lower because they can get oneshoted like the Russian tanks+AutoRanger doesn´t work properly

-4-Bradly Busk I and III Is overpriced because ERA doesn´t seem to work

-5-Cobra has shitty dammage model - makes in impossible to land when hit by stinger or other things -Price and PlayerMax is OK , but I´d rather have one more Cobra that doesn´t have AA that can do more CAS aslong the Price is not to much

-6-Weaponized Littlebirds tend to block the ablility for others to spawn better things , exp. Apache/Cobras

-7-Cobra´s name states [Ground-Supression] It cant fullfill its role because it has AA and can´t eat dammage. Im sugguesting in the other hand to remove the Cobra and add the Apache as replacement with the same arming as the cobra

-8-Apache´s Price should be loverd

-9- L-159 ALCA is a little to cheap

-10- L-159 ACLA Radar makes it to easy to kill/locate enemy high/hiding flying hellicopters and Planes , so its basicly $uicide to play an Attac hellicopter + for 15 k

-11- I´ve heard people saying that the Javline is shit , I can agree , there is something wrong with it . It just doesn´t hit its tragget even when open ground and not moving


Some other things :
After the 4th of July somebody decied to make the Stingers for the Russians only avialbe for like lvl 80 players . I myself dont know the exact number becasue im on a higher lvl , but now the Russians legit don´t have any reliable source to fight the air superiority of the US . It was allready a hard thing to controll now it got even worse .

Since its hard to pupulate the server I´d prefer to make the 60 player Max thing low to 50 and the 40 mark the 35 . Player 20 mark is fine , but some Russian IFV/APCs players requierd thing should be checked because of unbalance . Russian can spawn BMP2´s and US can´t spawn shiD. Plus the US#2 Vehilce 24/7Day server has night time for some reason
AFKíng should be allowed till 20 players . ---> Going on empty server makes no sense now ,cuz you dont get any money after not moving for some minutes.

Don´t mind adding some stuff , I might forgot some stuff.
Thank you for reading

Wanker

Suggestions from other players (that make sense and I haven´t posted really) :

alca on both sides fix the su-25/no jets for a bit the mi-28 and ka-52 should be close to the same price (btw ka is 14k and mi is 17 and you only get 4 more rockets and a fully rotatibol cannon) ah-64D should be cheaper the ah-1z should have its aa missles should be removed or the mi-24g gets its missing plyon sloghts back .

nerf little bird armor -(Littlebird / Attacc LilBerds tend to survive a stinger wich makes no sense , since sometimes some Hinds don´t even survive one .

give the US a good cheap anti tank vehicle > spg-9 uaz (pretty sure theres an offroad version)

Event Timeline

NwO_Wanke created this task.Jul 5 2018, 7:48 PM
NwO_Wanke created this object in space S1 Public.
NwO_Wanke created this object with edit policy "All Users".
NwO_Wanke renamed this task from RHS KOTH 04.07.2018 (4TH July update + other to RHS KOTH 04.07.2018 (4TH July update + other).Jul 5 2018, 7:52 PM
NwO_Wanke added a project: Restricted Project.
ICEGhostWolf raised the priority of this task from High to Unbreak Now!.Jul 5 2018, 7:57 PM
NwO_Wanke lowered the priority of this task from Unbreak Now! to High.Jul 5 2018, 7:57 PM
NwO_Wanke raised the priority of this task from High to Unbreak Now!.
NwO_Wanke updated the task description. (Show Details)
NwO_Wanke updated the task description. (Show Details)Jul 5 2018, 8:03 PM
NwO_Wanke updated the task description. (Show Details)Jul 5 2018, 8:07 PM
NwO_Wanke updated the task description. (Show Details)Jul 5 2018, 8:10 PM

On it, will have an update this weekend.

Thank you Daddy, I might add some more stuff in the list , its to much to know it at the same time

NwO_Wanke updated the task description. (Show Details)Jul 5 2018, 8:15 PM

I'll probably do it on saturday so feel free to add more stuff in until then. I also heard there is an issue with level requirement for Stinger on Russian side now.

Scroll way down , you´ll see that I allready sayed that with the stinger issue . Some players suggested to add the Russian Igla back in as low lvl AA

NwO_Wanke updated the task description. (Show Details)Jul 5 2018, 8:26 PM

Thank you so much Sa-Matra for your quick response to this issue the players over on C4G RHS KOTH US2 can't thank you enough for this.

NwO_Wanke updated the task description. (Show Details)Jul 5 2018, 8:40 PM

Gonna add suggestions in post btw

NwO_Wanke updated the task description. (Show Details)Jul 6 2018, 7:59 AM
NwO_Wanke updated the task description. (Show Details)
NwO_Wanke updated the task description. (Show Details)Jul 6 2018, 8:03 AM
NwO_Wanke updated the task description. (Show Details)

RU SIDE

1-BRDM-2 [9P148] Price currently 3K$ - Should be increased because of Overpowerdness

Increased to 4k$

2-Compare BTR-80A and BMP-2D Both prices are same , but its both are diffrent (BMP2D=20Players/BTR80A=40Players

Server uses outdated config, ask admins to change it.

3-T72-T-90?s Overpriced since they can get oneshoted by many Rockets/Guns

Lowered prices a bit (1-2k less)

3-MI24G Price doesn?t make any driffence ( from 10k - 11)

Not sure what you mean by this one

4-The highest PLAYERS need (60) should be lowerd to 50 becasue the Server has problems reaching 60

Server admins can change these requirements as they wish, ask them

5-Hellicopters like Mi-28 and KA-52 are better than the APACHE and have lower prices

Increased price by 1k to both

6-Jets should be turned OFF aslong the SU-25 is glitched ( broken flight model ) SU-25 is 20K I A-10 is 15 K (??)

Server admins can turn them off, ask them

7-Gun like the AS VAL have huge problems having enogh ammo for long surving advantures

That's a purposeful downside from having silencer withing having to use the perk

8-Jets can be spawned in , in hordes when players buy it at the same time ( Same for all other vehicles)

Wont't fix right now, no easy fix for now, will do it in later versions

9- The Russian (US) backpack that you get as russian is to big(((not all space is getting used ))) and ugly - the Standart

I think its fine, as for extra empty space, nothing I can about weight limit

10-ZSU-23-4V Price should be lowerd a bit because of its low survialbility and hard to use weapons

Decreased by 4k$

US SIDE

1-URAL-4320 [ZSU-23-2] (2000$) + vs M1220 [M2CROWS] (2500$) Price should be the way around ((at least))

Decreased M2CROWS to 2k$

2-M1220 [MK19] (1800$) is more effective that the .50cal version

Increased its price by 200

3-All Abrams Prices should be lower because they can get oneshoted like the Russian tanks+AutoRanger doesn?t work properly

Autorange does work, the price difference done for balance reasons

4-Bradly Busk I and III Is overpriced because ERA doesn?t seem to work

They're high price because of their cannons. As for ERA, lets wait until RHS update their assets to Tanks DLC features

5-Cobra has shitty dammage model - makes in impossible to land when hit by stinger or other things -Price and PlayerMax is OK , but I?d rather have one more Cobra that doesn?t have AA that can do more CAS aslong the Price is not to much

I think that Cobra is fine

6-Weaponized Littlebirds tend to block the ablility for others to spawn better things , exp. Apache/Cobras

Yeah lets try removing them from armed helis threshold

7-Cobra's name states [Ground-Supression] It cant fullfill its role because it has AA and can?t eat dammage. Im sugguesting in the other hand to remove the Cobra and add the Apache as replacement with the same arming as the cobra

I agree, I didn't like its AA capabilities either. removed AA and made it cheaper.

8-Apache?s Price should be loverd

US vehicles are more costly for balance purposes (No missle AA vehicle on RU side)

9-L-159 ALCA is a little to cheap
10-L-159 ACLA Radar makes it to easy to kill/locate enemy high/hiding flying hellicopters and Planes , so its basicly $uicide to play an Attac hellicopter + for 15 k

Increased its price

11-I?ve heard people saying that the Javline is shit , I can agree , there is something wrong with it . It just doesn?t hit its tragget even when open ground and not moving

Not up to me to fix unfortunately, I made it a bit cheaper though

OTHER

After the 4th of July somebody decied to make the Stingers for the Russians only avialbe for like lvl 80 players . I myself dont know the exact number becasue im on a higher lvl , but now the Russians legit don?t have any reliable source to fight the air superiority of the US . It was allready a hard thing to controll now it got even worse .

Happened due to my mistake, reverted it back (was preparing to have Igla fixed but it is still not), also added Igla at lower level for twice as less.

Since its hard to pupulate the server I?d prefer to make the 60 player Max thing low to 50 and the 40 mark the 35 . Player 20 mark is fine , but some Russian IFV/APCs players requierd thing should be checked because of unbalance . Russian can spawn BMP2?s and US can?t spawn shiD. Plus the US#2 Vehilce 24/7Day server has night time for some reason

All this can be changed by server admins

AFKing should be allowed till 20 players . ---> Going on empty server makes no sense now ,cuz you dont get any money after not moving for some minutes.

Well, do a small movement every now and then

alca on both sides fix the su-25/no jets for a bit the mi-28 and ka-52 should be close to the same price (btw ka is 14k and mi is 17 and you only get 4 more rockets and a fully rotatibol cannon) ah-64D should be cheaper the ah-1z should have its aa missles should be removed or the mi-24g gets its missing plyon sloghts back .

Changed by requests above

nerf little bird armor -(Littlebird / Attacc LilBerds tend to survive a stinger wich makes no sense , since sometimes some Hinds don?t even survive one .

Not up to me unfortunately, that's RHS settings

give the US a good cheap anti tank vehicle > spg-9 uaz (pretty sure theres an offroad version)

Not going to use A3 assets due to damage behavior differences, added CDF SPG UAZ to US side until there is HMMWV with TOW added in next RHS update

This comment was removed by Sa-Matra.

Well , I give my Opinion and knowledge to some stuff that I don´t think is OK .

Today I once again was driving an caputured T-72B wich I shot 5 times with the abrams , I went back to base to sell it but I got hit by 1 -BRDM-2 [9P148] ATGM wich caused the tank to blow up . -BRDM-2 [9P148] is in an OP state the price of 4k$ is defently not enogh 5.5 k Is a better number.

Explaining the Mi-24G Problem : The Mi-24 G is playable until 40 players , the attacc hellicopter has a very good anti Infantrie gun wich clears the whole AO + it survies a stinger without breaking anything , only the HULL wich makes no diffrence . The secound stinger will kill you tho . So bascily I guess many people told the admins to make it more expenive but nobody gives a fuck if it coasts like 1 k more . In the other hand I got the say that the price shoudln´t get hight because then we talk about huge prices itself like 13k . Thats why I reported that useless ´´nerf´.

Autorange doens´t work allways . Idk why , but very often it just shots into the bottom right side of your point (or elsewhre) . And when you reenter the vehicle it gets fixed , but after some rangefinding it bugs out again . Playing the Abrams or other tanks is a pain in the arse allready beacuse of ATGM´s that come at you from 4km and 1 shot you through your thickest parts . Meanwhile the -BRDM-2 [9P148] eats every APDS-FS (from abrams) round you throw at it.

Try to land the cobra without an EnGien / fuel and backrotor . Compare it to the Hind , you´ll find out !

AFK: If I should press some buttons sometimes it gets cancous , cuz after 1-2 minutes you start to get NO points . Why is there even such a system in.
I can understand the 10-20 Min autokick . But not this new thing

`WICH ADMINS SHOULD WE ASK FOR THE OTHER THINGS `

In T440#6754, @Sa-Matra wrote:

RU SIDE

1-BRDM-2 [9P148] Price currently 3K$ - Should be increased because of Overpowerdness

Increased to 4k$

2-Compare BTR-80A and BMP-2D Both prices are same , but its both are diffrent (BMP2D=20Players/BTR80A=40Players

Server uses outdated config, ask admins to change it.

3-T72-T-90?s Overpriced since they can get oneshoted by many Rockets/Guns

Lowered prices a bit (1-2k less)

3-MI24G Price doesn?t make any driffence ( from 10k - 11)

Not sure what you mean by this one

4-The highest PLAYERS need (60) should be lowerd to 50 becasue the Server has problems reaching 60

Server admins can change these requirements as they wish, ask them

5-Hellicopters like Mi-28 and KA-52 are better than the APACHE and have lower prices

Increased price by 1k to both

6-Jets should be turned OFF aslong the SU-25 is glitched ( broken flight model ) SU-25 is 20K I A-10 is 15 K (??)

Server admins can turn them off, ask them

7-Gun like the AS VAL have huge problems having enogh ammo for long surving advantures

That's a purposeful downside from having silencer withing having to use the perk

8-Jets can be spawned in , in hordes when players buy it at the same time ( Same for all other vehicles)

Wont't fix right now, no easy fix for now, will do it in later versions

9- The Russian (US) backpack that you get as russian is to big(((not all space is getting used ))) and ugly - the Standart

I think its fine, as for extra empty space, nothing I can about weight limit

10-ZSU-23-4V Price should be lowerd a bit because of its low survialbility and hard to use weapons

Decreased by 4k$

US SIDE

1-URAL-4320 [ZSU-23-2] (2000$) + vs M1220 [M2CROWS] (2500$) Price should be the way around ((at least))

Decreased M2CROWS to 2k$

2-M1220 [MK19] (1800$) is more effective that the .50cal version

Increased its price by 200

3-All Abrams Prices should be lower because they can get oneshoted like the Russian tanks+AutoRanger doesn?t work properly

Autorange does work, the price difference done for balance reasons

4-Bradly Busk I and III Is overpriced because ERA doesn?t seem to work

They're high price because of their cannons. As for ERA, lets wait until RHS update their assets to Tanks DLC features

5-Cobra has shitty dammage model - makes in impossible to land when hit by stinger or other things -Price and PlayerMax is OK , but I?d rather have one more Cobra that doesn?t have AA that can do more CAS aslong the Price is not to much

I think that Cobra is fine

6-Weaponized Littlebirds tend to block the ablility for others to spawn better things , exp. Apache/Cobras

Yeah lets try removing them from armed helis threshold

7-Cobra's name states [Ground-Supression] It cant fullfill its role because it has AA and can?t eat dammage. Im sugguesting in the other hand to remove the Cobra and add the Apache as replacement with the same arming as the cobra

I agree, I didn't like its AA capabilities either. removed AA and made it cheaper.

8-Apache?s Price should be loverd

US vehicles are more costly for balance purposes (No missle AA vehicle on RU side)

9-L-159 ALCA is a little to cheap
10-L-159 ACLA Radar makes it to easy to kill/locate enemy high/hiding flying hellicopters and Planes , so its basicly $uicide to play an Attac hellicopter + for 15 k

Increased its price

11-I?ve heard people saying that the Javline is shit , I can agree , there is something wrong with it . It just doesn?t hit its tragget even when open ground and not moving

Not up to me to fix unfortunately, I made it a bit cheaper though

OTHER

After the 4th of July somebody decied to make the Stingers for the Russians only avialbe for like lvl 80 players . I myself dont know the exact number becasue im on a higher lvl , but now the Russians legit don?t have any reliable source to fight the air superiority of the US . It was allready a hard thing to controll now it got even worse .

Happened due to my mistake, reverted it back (was preparing to have Igla fixed but it is still not), also added Igla at lower level for twice as less.

Since its hard to pupulate the server I?d prefer to make the 60 player Max thing low to 50 and the 40 mark the 35 . Player 20 mark is fine , but some Russian IFV/APCs players requierd thing should be checked because of unbalance . Russian can spawn BMP2?s and US can?t spawn shiD. Plus the US#2 Vehilce 24/7Day server has night time for some reason

All this can be changed by server admins

AFKing should be allowed till 20 players . ---> Going on empty server makes no sense now ,cuz you dont get any money after not moving for some minutes.

Well, do a small movement every now and then

alca on both sides fix the su-25/no jets for a bit the mi-28 and ka-52 should be close to the same price (btw ka is 14k and mi is 17 and you only get 4 more rockets and a fully rotatibol cannon) ah-64D should be cheaper the ah-1z should have its aa missles should be removed or the mi-24g gets its missing plyon sloghts back .

Changed by requests above

nerf little bird armor -(Littlebird / Attacc LilBerds tend to survive a stinger wich makes no sense , since sometimes some Hinds don?t even survive one .

Not up to me unfortunately, that's RHS settings

give the US a good cheap anti tank vehicle > spg-9 uaz (pretty sure theres an offroad version)

Not going to use A3 assets due to damage behavior differences, added CDF SPG UAZ to US side until there is HMMWV with TOW added in next RHS update

In T440#6754, @Sa-Matra wrote:

RU SIDE

1-BRDM-2 [9P148] Price currently 3K$ - Should be increased because of Overpowerdness

Increased to 4k$

2-Compare BTR-80A and BMP-2D Both prices are same , but its both are diffrent (BMP2D=20Players/BTR80A=40Players

Server uses outdated config, ask admins to change it.

3-T72-T-90?s Overpriced since they can get oneshoted by many Rockets/Guns

Lowered prices a bit (1-2k less)

3-MI24G Price doesn?t make any driffence ( from 10k - 11)

Not sure what you mean by this one

4-The highest PLAYERS need (60) should be lowerd to 50 becasue the Server has problems reaching 60

Server admins can change these requirements as they wish, ask them

5-Hellicopters like Mi-28 and KA-52 are better than the APACHE and have lower prices

Increased price by 1k to both

6-Jets should be turned OFF aslong the SU-25 is glitched ( broken flight model ) SU-25 is 20K I A-10 is 15 K (??)

Server admins can turn them off, ask them

7-Gun like the AS VAL have huge problems having enogh ammo for long surving advantures

That's a purposeful downside from having silencer withing having to use the perk

8-Jets can be spawned in , in hordes when players buy it at the same time ( Same for all other vehicles)

Wont't fix right now, no easy fix for now, will do it in later versions

9- The Russian (US) backpack that you get as russian is to big(((not all space is getting used ))) and ugly - the Standart

I think its fine, as for extra empty space, nothing I can about weight limit

10-ZSU-23-4V Price should be lowerd a bit because of its low survialbility and hard to use weapons

Decreased by 4k$

US SIDE

1-URAL-4320 [ZSU-23-2] (2000$) + vs M1220 [M2CROWS] (2500$) Price should be the way around ((at least))

Decreased M2CROWS to 2k$

2-M1220 [MK19] (1800$) is more effective that the .50cal version

Increased its price by 200

3-All Abrams Prices should be lower because they can get oneshoted like the Russian tanks+AutoRanger doesn?t work properly

Autorange does work, the price difference done for balance reasons

4-Bradly Busk I and III Is overpriced because ERA doesn?t seem to work

They're high price because of their cannons. As for ERA, lets wait until RHS update their assets to Tanks DLC features

5-Cobra has shitty dammage model - makes in impossible to land when hit by stinger or other things -Price and PlayerMax is OK , but I?d rather have one more Cobra that doesn?t have AA that can do more CAS aslong the Price is not to much

I think that Cobra is fine

6-Weaponized Littlebirds tend to block the ablility for others to spawn better things , exp. Apache/Cobras

Yeah lets try removing them from armed helis threshold

7-Cobra's name states [Ground-Supression] It cant fullfill its role because it has AA and can?t eat dammage. Im sugguesting in the other hand to remove the Cobra and add the Apache as replacement with the same arming as the cobra

I agree, I didn't like its AA capabilities either. removed AA and made it cheaper.

8-Apache?s Price should be loverd

US vehicles are more costly for balance purposes (No missle AA vehicle on RU side)

9-L-159 ALCA is a little to cheap
10-L-159 ACLA Radar makes it to easy to kill/locate enemy high/hiding flying hellicopters and Planes , so its basicly $uicide to play an Attac hellicopter + for 15 k

Increased its price

11-I?ve heard people saying that the Javline is shit , I can agree , there is something wrong with it . It just doesn?t hit its tragget even when open ground and not moving

Not up to me to fix unfortunately, I made it a bit cheaper though

OTHER

After the 4th of July somebody decied to make the Stingers for the Russians only avialbe for like lvl 80 players . I myself dont know the exact number becasue im on a higher lvl , but now the Russians legit don?t have any reliable source to fight the air superiority of the US . It was allready a hard thing to controll now it got even worse .

Happened due to my mistake, reverted it back (was preparing to have Igla fixed but it is still not), also added Igla at lower level for twice as less.

Since its hard to pupulate the server I?d prefer to make the 60 player Max thing low to 50 and the 40 mark the 35 . Player 20 mark is fine , but some Russian IFV/APCs players requierd thing should be checked because of unbalance . Russian can spawn BMP2?s and US can?t spawn shiD. Plus the US#2 Vehilce 24/7Day server has night time for some reason

All this can be changed by server admins

AFKing should be allowed till 20 players . ---> Going on empty server makes no sense now ,cuz you dont get any money after not moving for some minutes.

Well, do a small movement every now and then

alca on both sides fix the su-25/no jets for a bit the mi-28 and ka-52 should be close to the same price (btw ka is 14k and mi is 17 and you only get 4 more rockets and a fully rotatibol cannon) ah-64D should be cheaper the ah-1z should have its aa missles should be removed or the mi-24g gets its missing plyon sloghts back .

Changed by requests above

nerf little bird armor -(Littlebird / Attacc LilBerds tend to survive a stinger wich makes no sense , since sometimes some Hinds don?t even survive one .

Not up to me unfortunately, that's RHS settings

give the US a good cheap anti tank vehicle > spg-9 uaz (pretty sure theres an offroad version)

Not going to use A3 assets due to damage behavior differences, added CDF SPG UAZ to US side until there is HMMWV with TOW added in next RHS update

NwO_Wanke added a comment.EditedJul 9 2018, 12:07 PM

Well now we have a problem . The Cobra that we have now has no AA rockets wich is OK . But as I suggested there should be still and AA version becasue the Cobra can´t compete against the HINDS

But I´ll look forward to find an Admin that is willing to make this stuff

Another problem i feel like that was probably a mistake on behalf of us was not thinking about the consequence of Little birds not being counted as attack heli's which has turned into atleast 5 or 6 littlebirds that just fly around the OpFor base and just blows everything up and its especially deadly when Blufor gets an Apache to destroy and armor that makes it past the birds. its like something out of a movie now rofl

NwO_Wanke added a subscriber: Sa-Matra.
This comment was removed by NwO_Wanke.

Since the Jets were removed wich is 100% good , now the US has the main air suppiority by spawing some littlebirds . They are counterable , players just don´t spawn in enogh AA if they are getting spamed hard. Plus those Littlebirds can take out any enemy Attac hellicopter if there is a good enogh pilot in it. It seems quiet balanced now . We have to see .

This comment was removed by Soulblighter.
Inch added a subscriber: Inch.EditedJul 16 2018, 12:31 PM

@Soulblighter server owners can configure the threshold stuff themselves :)

Speak to the server host. Additionally, don't assign tasks without permission.

Soulblighter added a comment.EditedAug 6 2018, 11:41 PM

Alright so Ive had a month to digest the 4th of July update.

Biggest issue is that BLUFOR helis need balancing. Without the broken Alca to save Blufor, OPFOR has attained air superiority most of the time unless a critical mass of 5-6+ AH-6M-M are in the air to counter them.

Proposed LOADOUT changes :

AH-6M :

2x GAU-19

In its current iteration the AH-6M with dual m134 is woefully underpowered, this at least gives them a fighting chance

AH-6M-M :

2x M261 19x M229 HEPD 
2x M134

Current loadout with a single GAU19 and one rocket pod is not enough to counter hinds or engage ground targets consistently

AH-1Z :

2x LAU61 19x M229 HEPD for pilot
2x AGM-114K/N 4x for gunner

The loadout above would give the gunner laser guided hellfires very similar in capability to the MI-24P/MI-24VT.
Alternatively :

4x LAU61 19x M229 HEPD for pilot

This loadout would make the AH-1Z essentially identical to the MI-24G in weapon configuration. With the current configuration, the AH-1Z gunner has access to Hydra missiles which is less than ideal to say the least.

AH-64D :

4x AGM-114L 4x for gunner
2x AIM-9x for pilot

The current apache loadout has 2x AGM-114K which require laser guiding, cannot lock on fire and forget like the ka-52/mi-28n. I feel that the "cheaper" AH-1Z should instead carry the laser version of hellfires that require manual aiming. The above config would make the apache very similar to the mi-28/ka-52 in loadout. The biggest issue with the apache is that it cannot defend itself effectively against moving air targets. All opfor helis have various weapons at their disposal for the pilot, but apache pilots have literally nothing. Not a fan of the AIM-9x, but it seems logical to give the pilot something to defend themselves with imo

MI-28N :

Simply switch the 2x S-13 rockets to 2x UPK-23-250 mixed gun pods.

The gunner already has massive amounts of rockets to effectively engage ground targets, this change would allow havoc pilots to engage air targets should the situation arrise

I think these changes would make battles much more competitive and balanced. Regards

edit : Had the AGM-114 hellfires mislabled. AGM-114K/N are laser guided while the AGM-114L are radar guided fire and forget

I agree with Soulblighter on his suggestions for changing the weapon pylons on Blufor helicopters.

Alright so Ive had a month to digest the 4th of July update.
Biggest issue is that BLUFOR helis need balancing. Without the broken Alca to save Blufor, OPFOR has attained air superiority most of the time unless a critical mass of 5-6+ AH-6M-M are in the air to counter them.
Proposed LOADOUT changes :
AH-6M :

2x GAU-19

In its current iteration the AH-6M with dual m134 is woefully underpowered, this at least gives them a fighting chance
AH-6M-M :

2x M261 19x M229 HEPD 
2x M134

Current loadout with a single GAU19 and one rocket pod is not enough to counter hinds or engage ground targets consistently
AH-1Z :

2x LAU61 19x M229 HEPD for pilot
2x AGM-114M/N 4x for gunner

The loadout above would give the gunner laser guided hellfires very similar in capability to the MI-24P/MI-24VT.
Alternatively :

4x LAU61 19x M229 HEPD for pilot

This loadout would make the AH-1Z essentially identical to the MI-24G in weapon configuration. With the current configuration, the AH-1Z gunner has access to Hydra missiles which is less than ideal to say the least.
AH-64D :

4x AGM-114K 4x for gunner
2x AIM-9x for pilot

The current apache loadout has 2x AGM-114L which require laser guiding, cannot lock on fire and forget like the ka-52/mi-28n. I feel that the "cheaper" AH-1Z should instead carry the laser version of hellfires that require manual aiming. The above config would make the apache very similar to the mi-28/ka-52 in loadout. The biggest issue with the apache is that it cannot defend itself effectively against moving air targets. All opfor helis have various weapons at their disposal for the pilot, but apache pilots have literally nothing. Not a fan of the AIM-9x, but it seems logical to give the pilot something to defend themselves with imo
MI-28N :

Simply switch the 2x S-13 rockets to 2x UPK-23-250 mixed gun pods.

The gunner already has massive amounts of rockets to effectively engage ground targets, this change would allow havoc pilots to engage air targets should the situation arrise
I think these changes would make battles much more competitive and balanced. Regards

Inch lowered the priority of this task from Unbreak Now! to Normal.Dec 19 2018, 6:12 PM