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koth v12: Rotating AOs increase Amount of grinding required.
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Description

Rotating AO will further DECREASE income/xp received while playing, which will further INCREASE the amount of grinding required to level up and purchase items. This is counter productive to current frustration levels experienced.

I don't think that this version of KOTH is trying to drive people away but... the v12 test rotating AO thing seems state the opposite. You should NOT have to devote large chucks of time (larger than before understandably) just to get to a new level.

On a personal note, I am thinking about no longer playing C4G/Sa-Matra KOTH because the game is no longer fun due to..:

  • increase in costs for items
  • increase in required levels to unlock items
  • decrease in winning rewards
  • use of Navid
  • Nerf of Zafir
  • Lack of proper team balancing (one team constantly wins due to stacking)

Make things too difficult, and people just stop playing. I dont want to.

Event Timeline

ph0tiC created this task.Jul 4 2018, 3:42 PM
ph0tiC created this object in space S1 Public.
ph0tiC updated the task description. (Show Details)Jul 4 2018, 4:02 PM
ph0tiC renamed this task from koth v12: Rotating AOs increase Amount of grinding required. Attempting to drive players away? to koth v12: Rotating AOs increase Amount of grinding required. .Jul 4 2018, 4:12 PM